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Linux 3-D Graphics Programming

Norman Lin




[PDF.fn04] Linux 3-D Graphics Programming

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 | #2340916 in Books |  Wordware Publishing, Inc. |  2001-04-25 | Original language:English | PDF # 1 |  9.26 x1.76 x7.38l, | File type: PDF | 598 pages

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||0 of 0 people found the following review helpful.| THIS is the book that taught me 3D graphics.|By AQ|THIS is the book that taught me 3D graphics. Period. While the book is thick and covers a whole lot of 3D programming, I read it specifically to understand 3D transformations and projections. I read many books and articles ( a bad choice for learning 3D graphics, btw) prior to reading this book and none of them really explained|About the Author|Norman Lin is a professional software consultant with more than 15 years of international software development experience and a MS degree in computer science. |His many professional interests combine the technical with the creative, covering

Currently, there are no directly competitive titles to Lin's title, and considering the explosive growth of not only 3-D graphics but the Linux operating system, this new book will be valuable to developers interested in graphics programming. The CD-ROM contains a series of animated 3-D videos illustrating key 3-D graphics concepts, such as the transformation from world space into camera space. It also features Blender 3-D, a professional quality 3-D modeler.



You can specify the type of files you want, for your gadget.Linux 3-D Graphics Programming   |  Norman Lin. I really enjoyed this book and have already told so many people about it!

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