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Game Development with Swift

Stephen Haney




[PDF.kl97] Game Development with Swift

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 | #1243957 in Books |  2015-07 |  2015-07-23 | Original language:English | PDF # 1 |  9.25 x.51 x7.50l,.86 | File type: PDF | 224 pages

||2 of 2 people found the following review helpful.| so if you ask nicely I'm sure he'll make himself available to assist|By Ryan|After reading very dry Swift text the past few months this book became a much welcomed addition.

It was written during Swift 1.2, and with 3.0 on the horizon this language has gone through a lot of changes. The code directly from the book will definitely throw some errors. It's essential you|About the Author||Stephen Haney |Stephen Haney began his programming journey at the age of 8 on a dusty, ancient laptop using BASIC. He has been fascinated with building software and games ever since. Now well versed in multiple languages, he most enjoys

Embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swift

About This Book

  • Create and design games for iPhone and iPad using SpriteKit
  • Learn all of the fundamentals of SpriteKit game development and mix and match techniques to customize your game
  • Follow a step-by-step walk-through of a finished SpriteKit game, from clicking on "New Project” to publishing it on the App Store

Who...

You can specify the type of files you want, for your device.Game Development with Swift   |  Stephen Haney. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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