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Developing Games in Java

David Brackeen, Bret Barker, Lawrence Vanhelsuwe




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 | #1037266 in Books |  2003-08-31 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.00 x2.11 x7.50l,3.51 | File type: PDF | 1008 pages

||21 of 21 people found the following review helpful.| Interested in some FUN Java programming? Don't miss this one|By Riccardo Audano|There are many, many book for the amateur or beginning game programmer around, but most of them stink, and for some reason the Java game programming ones stink even more! This book is an exception to the rule, and it is way over the average, especially compared with the other books in this very sl|From the Author|"During the course of writing Developing Games in Java, I would inform friends that I secured the movie rights to the book. My sister kept saying that I was going to end up on Oprah's book club. On breaks I would get a head rush from standing up

If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding an...

You can specify the type of files you want, for your device.Developing Games in Java   |  David Brackeen, Bret Barker, Lawrence Vanhelsuwe. Which are the reasons I like to read books. Great story by a great author.

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