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Cocos2d-X by Example Beginner's Guide

Roger Engelbert




[PDF.gw23] Cocos2d-X by Example Beginner's Guide

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 | #2558866 in Books |  2013-04-25 |  2013-04-25 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.25 x.56 x7.50l,.95 | File type: PDF | 246 pages

||0 of 0 people found the following review helpful.| The best (only?) book on Cocos2d-X|By joseph c.|Firstly, I would rate this book as 3.5 stars, but chose to go 4 stars instead of 3. I bought the kindle version of this book, but my review is based entirely on the contents of the book, what the book teaches, and how appropriate the material is in helping me learn Cocos2d-X, so the kindle formatting doesn't affect my review. T|About the Author||Roger Engelbert |Roger Engelbert is a game developer with over ten years of experience in developing online games. He grew up surrounded by video games and thinks of classic, 8-bit arcade titles as a form of art. He is the author behind

With Cocos2d-x you don’t have to be a programming whiz to be a genius at game design. This tutorial will help unleash your inner creativity with lots of fun tutorials. Get the know-how to build great cross-platform 2D games.

Overview

  • Learn to build multi-device games in simple, easy steps, letting the framework do all the heavy lifting
  • Spice things up in your games with easy to apply animations, particle effects, and physics s...

    You can specify the type of files you want, for your device.Cocos2d-X by Example Beginner's Guide   |  Roger Engelbert. Which are the reasons I like to read books. Great story by a great author.

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