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Beginning C++ Game Programming (Premier Press Game Development)

Michael Dawson




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 | #1246617 in Books |  2004-05-13 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  .90 x7.44 x9.08l,1.58 | File type: PDF | 352 pages

||36 of 38 people found the following review helpful.| Good start for C/C++ newbies|By Rick S.|As I went through this book, I thought that it was very similar to the "[programming language X] for Absolute Beginners" series. It turns out that the author did, in fact, also write "Python for Absolute Beginners", so there you go.

The code snippet that is supposed to prevent the console from automatically closing upon progr|About the Author|Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He

This book approaches C++ from a game programming perspective unlike any other on the market. Offering a thorough and modern introduction to C++, this book is everything that an aspiring game programmer needs in order to learn the fundamentals of C++ and game programming basics. There is no programming experience necessary-the book starts at the beginning of C++ and game programming. Therefore, even readers without any previous programming experience can get as much out o...

You easily download any file type for your gadget.Beginning C++ Game Programming (Premier Press Game Development)   |  Michael Dawson. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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